Podcast (dated from November 2012) from The Economist, we might not agree with some of the arguments but it at least sheds a bit of light on some of gamification's aspect. It appears, they are missing more important points on the deeper paradigm shift brought by Serious Games in our views, but still worth hearing
Let us know what YOU think!
Reposted from E-learning guild
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The old scarecrow of machines smarter than men becomes more plausible everyday.
No need to add on this great article from Ars Technica but really worth the read, for fans of video games but also the rest of the (doomed?) humans!
On the plus side better artificial intelligences will breed incredibly helpful applications for humans...
What would be your dream usage of such an AI?
The Decision Science Forum is a conference on decision support technology and applications based on simulation, optimization and serious gaming. It is hosted in Amsterdam near the Schiphol Airport. The conference lasts for three days with two days spent on training to Scenario Navigator, Arena and Simio (both being discrete event simulation engine).
At the conference we will speak about Hermes which is the first serious game application to a discrete event simulation engine.
- Nice Body
- Nice Camera
- The Interface is bad. The keyboard is cluttered, with redundant
glyphs cluttering each key.
- 6 hardware buttons which don't work as you expect.
- Multiple ways to scroll the screen, which work differently in each
app. You can use the trackball, or the touch screen. Or accidentally
both at once.
1) the sitting animation is 90degrees rotated from the standing. I guess if I had Max I'd have spotted that earlier. But I don't, so I didn't :(
Why "Esky"? Because it keeps your frozen apps fresh, apparently.
It is a great little tool for adding auto update facilities to your distributed (frozen) Python applications. Im looking forward to trying it out.
Some people don’t differenciate because both types categories “use video games for a purpose different that entertainment”. Well that doesn’t really help any professional: targets, clients and game mechanics are different so we need to differenciate!
Advertgames deal with sending a marketing message to customers, are mostly driven by advertising agencies (since they are marketing funded) and have been mostly stagnating at the bottom end of Flash. Serious Games are created with employees and stake-holders in mind, directly bought by end -user companies and are growingly sophisticate.